![]() The nature of the game can change dramatically depending on the size of the map and the number of players involved. This frustration is doubled if you find yourself facing a team that is organised and coordinated.īattlefield 2 ships with 12 levels, and while that seems like a small number, the fact that each level comes in three different sizes adds some variety. And yes, it can be frustrating if you find yourself on a team that doesn't organise into squads or doesn't work together. It's fair to note, however, that your online experience with Battlefield 2 is completely dependent on the nature of your fellow players. Thus, orders have a way of trickling down the chain of command, while requests go up the chain from the squad leader to the commander (like they do in real-life militaries). And the commander can only talk to squad leaders. Squad leaders can talk to their squad on one channel and use another channel to communicate with the commander. The voice-chat system automatically filters all communication, so if you're in a squad, you can only talk with your fellow squad members. Since you can spawn on your squad leader (so long as he is alive), the ability to create a sort of roving, self-supporting combat team is possible, especially if a team has a medic or two to keep the squad on its feet. The squad is much more than a handful of players, thanks to the potent squad abilities. The commander also issues orders to squad leaders, who have the job of carrying the orders out. The commander can scan the battlefield for enemy forces, deploy spy drones on the map that transmit data to all the members of the team, air-drop supply crates that rearm and heal adjacent units, and drop powerful artillery barrages onto enemy positions. Armed with a real-time, top-down view of the battlefield, along with a number of powerful abilities, the commander can keep an eye on the big picture.
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